As a result of improving the cause of the failure, the time with which the second Last starmen appeared was successfully improved, and finally I could achieved sub 23 minutes record. It was my conclusion that in the battle of the first Last starmen there was unnecessarily a lot of delay in trying to defeat them all at one single turn. And a year later, I thought what caused the failure. So I accepted this improvement as a failure, and satisfied to have made this record after only a little optimization. At that time, I discovered they appeared noticeably faster, however, it took a very long delay for the second Last starmen to appear, which resulted in more slower than existing TAS. The RNG is reset once the game is restarted after saving, so I expected to reduce the delay that would take for the first Last starmen to appear. "Uses a game restart sequence", one of the most notable improvement used in this TAS was already planned and tried a year ago when I tried to beat old TAS. NOTE: If you have problems getting the editor to work, you need to run the program from DOS. This run improves the last published movie by 477 frames, or 7.94 seconds. Make sure to read the FAQ that comes with it. I'm pleased to submit this TAS in time for before July 2019.
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